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Re: Gearing Games : Reckless Driver
Posted: Wed Jan 11, 2012 9:45 pm
by carking1996
max.thunder wrote:Car looks pretty good!, the paintjob reminds me of Brooklyn Punk (Driver Parallel Lines)
Thanks! Now that I googled that Brooklyn Punk car, I see it is a bit similar. lol I didn't realize it.
Re: Gearing Games : Reckless Driver
Posted: Fri Jan 13, 2012 5:01 am
by carking1996
Thanks guys! I started the inner city myself. Textures are made from scratch by me in Paint.NET.
Re: Gearing Games : Reckless Driver
Posted: Fri Jan 13, 2012 8:03 am
by Skylabh
Looking good
Re: Gearing Games : Reckless Driver
Posted: Sat Jan 14, 2012 2:37 am
by carking1996
imhotep405 wrote:Looking good
Thankyou!
More progress on the city! I've laid out tons more roads.
Re: Gearing Games : Reckless Driver
Posted: Sat Jan 14, 2012 3:56 am
by Skylabh
I'm curious about one thing, just to get an idea. How big is the whole city ? I mean in the editor window 's scene, in the top view ?
I would like to see a screenshot of the editor please, if possible. Thanks
Re: Gearing Games : Reckless Driver
Posted: Sat Jan 14, 2012 6:31 am
by RacingFreak
I believe the latest is rendered in Zmodeler.
Re: Gearing Games : Reckless Driver
Posted: Sun Jan 15, 2012 12:48 am
by carking1996
RacingFreak wrote:I believe the latest is rendered in Zmodeler.
Yes. That one is from ZM.
Re: Gearing Games : Reckless Driver
Posted: Sun Jan 15, 2012 12:53 am
by max.thunder
OMG!! That's big, nice job, some of the shots remind me about my first game: Midtown Madness.
Re: Gearing Games : Reckless Driver
Posted: Sun Jan 15, 2012 2:33 am
by carking1996
max.thunder wrote:OMG!! That's big, nice job, some of the shots remind me about my first game: Midtown Madness.
This city is based off of a Chicago map. with hundreds of changed to the actual map.
Re: Gearing Games : Reckless Driver
Posted: Sun Jan 15, 2012 4:42 am
by carking1996
Thanks guys! More updates! More roads and prototype buildings have been added. The buildings are just there just to know how I want them to look like in that area. I hope you guys like the progress! Oh, and this city is being modeled in Zmodeler.
Re: Gearing Games : Reckless Driver
Posted: Sun Jan 15, 2012 8:25 am
by cleone
Looking good. I think the road systems should be more unique, you have mostly a grid of roads. Nice graphics though!
Re: Gearing Games : Reckless Driver
Posted: Sat Feb 11, 2012 12:18 pm
by carking1996
Quick preview of the new hud. RPM meter and speedo almost done.
Oh, and yes, that's mm2's vacompact lol. Just testing traffic.
Also, the city is near roads completion. More buildings to model.
Re: Gearing Games : Reckless Driver
Posted: Sat Feb 18, 2012 1:35 am
by carking1996
More progress on the AI traffic! I have modeled my own compact and sedan vehicles. The bus is just a placeholder and I will be modeling one soon. The sedan contains license plates that are randomly picked a texture from a folder. And the vehicles' bodies have a script that randomly picks from 10 colors and applies it to the vehicle. So, it basically works like mm2 and mm1 does traffic vehicle colors! Also, all the vehicles will contain a simple, 'nfs underground'-styled half3Dinterior. The vehicles also contain working tail-lights.
Hope you like the progress!
Above image, the buses got stuck. I'm reworking the buses, lol.
Re: Gearing Games : Reckless Driver
Posted: Sat Feb 18, 2012 3:59 am
by Skylabh
You should add some pedestrians
Re: Gearing Games : Reckless Driver
Posted: Tue Feb 21, 2012 10:52 am
by carking1996
I will soon! And, just a bump!
Re: Gearing Games : Reckless Driver
Posted: Wed Feb 22, 2012 6:52 pm
by Fireboyd78
You should update the name of the thread so it reflects upon your current one and not your old one. Same with your avatar
Re: Gearing Games : Reckless Driver
Posted: Sat Feb 25, 2012 6:15 am
by carking1996
CarLuver has helped greatly in the development of this game! Thankyou, CarLuver!
Some things by him:
"I've been helping Paul out with some textures and other stuff like that. I would like to show off my most recent work, some generic seats that will work for any type of car:
Click the thumbnail for large version
2 colors -
Gray:
Tan:
With the Gray, you can see that the normals make it look good. But the Tan version brings out the ugly normals, so I might have to figure out something to fix it. But then again, it might look good in game anyways, so I will most likely leave it. Feedback is GREATLY appreciated."
Also:
"Did somebody say - DASH TEST?
"
Re: Wrecking Interactive Studios - Reckless Driver: Urban
Posted: Sat Feb 25, 2012 6:20 am
by Clutch
They are placed to far from each other. More over textures of dashboard are under any present-day standards ;/
Re: Wrecking Interactive Studios - Reckless Driver: Urban
Posted: Sat Feb 25, 2012 6:33 am
by Fireboyd78
Clutch wrote:They are placed to far from each other. More over textures of dashboard are under any present-day standards ;/
Well this game is running on the Unity engine and you don't spend most of the time looking at the dashboard, so I made them 128 X 128. GTA 4 uses a similar size, so I don't see the problem here.
Re: Wrecking Interactive Studios - Reckless Driver: Urban
Posted: Sat Feb 25, 2012 8:58 am
by Clutch
I know the Unity ;P I was working in some small company on a game for iPads.
Re: Wrecking Interactive Studios - Reckless Driver: Urban
Posted: Sat Feb 25, 2012 11:50 am
by carking1996
Preview of a new car. Base by CarLuver, completed by me and textured by me. Seats and dash by CarLuver, everything else is my own. Hope you like!
Re: Wrecking Interactive Studios - Reckless Driver: Urban
Posted: Sun Feb 26, 2012 1:37 am
by max.thunder
Awesome progress!
This is getting more and more interesting
Re: Wrecking Interactive Studios - Reckless Driver: Urban
Posted: Sun Feb 26, 2012 3:14 am
by carking1996
Thanks!
Here's a few more pics of the car!
Re: Wrecking Interactive Studios - Reckless Driver: Urban
Posted: Sun Feb 26, 2012 5:47 am
by carking1996
Another car nearly completed!
Re: Wrecking Interactive Studios - Reckless Driver: Urban
Posted: Sun Feb 26, 2012 6:39 am
by Fireboyd78
Looking very nice!
Re: Wrecking Interactive Studios - Reckless Driver: Urban
Posted: Sun Feb 26, 2012 7:29 am
by carking1996
Thanks!
The yellow car is basically finished!
Re: Wrecking Interactive Studios - Reckless Driver: Urban
Posted: Sun Feb 26, 2012 1:09 pm
by carking1996
Re: Wrecking Interactive Studios - Reckless Driver: Urban
Posted: Sun Mar 04, 2012 9:05 am
by carking1996
Thanks guys! New menu design for the main menu! The buttons are
not final, I repeat, the buttons
are not final.
Re: Wrecking Interactive Studios - Reckless Driver: Urban
Posted: Sun Mar 04, 2012 9:18 am
by Fireboyd78
You love stealing ideas, whether they're finalized or not.
Re: Wrecking Interactive Studios - Reckless Driver: Urban
Posted: Sun Mar 04, 2012 2:58 pm
by carking1996
CarLuver69 wrote:
You love stealing ideas, whether they're finalized or not.
Dude, seriosuly. I'm sick of people telling me im 'stealing ideas'. You cannot copyright an idea no matter how you put it. It doesn't work that way. I don't wanna seem like a douchebag, but the circle part is a part of the logo. So what If we made 5 lines connecting the buttons to them? Everything else is original, so, please, c'mon.