Discussion for the fan-made game DrIVer: Russia (TBA)

Moderator: cleone

By cleone
#46486
Ok I have 2 questions for you guys.

Theres 2 ways I can do Quick Chase:
1. The getaway car is really fast and if you manage to hit him once (which is going to be a serious challenge) he'll crash.
2. Classic style where getaway car is decently fast and you have to hit him several times to total him.

Theres 2 ways I can do Checkpoint:
1. Everytime it is played the checkpoints will be positioned differently. An arrow will guide you to checkpoint locations. This will provide lots of replayability since the checkpoints will be in different places everytime. The checkpoints will be a certain minimum distance from the car, so come time for score competitions it is still fair.
2. One checkpoint mission with an arrow to guide to each location. People can practice and get a serious edge in score competitions.

Please quickly choose which versions you guys want, cause I gotta move on. In the meantime I'll re-record the cutscenes.
Last edited by cleone on Thu Jan 17, 2013 8:40 am, edited 1 time in total.
User avatar
By Coyote
#46487
I'll go for #1 for the first question, although it may not be mainstream-adapted. I love challenges like that!

For your second question I'll go for both and make two different things out of them. The #2 option can be used for checkpoint challenges on which you can make scores and compare with other people. The #1 option can be used for missions to make them less easier! :)
User avatar
By max.thunder
#46490
The same as Coyote.

1# and 1#
By cleone
#46493
Thanks for responses guys! Coyote you do have a point, so I will make 1 checkpoint mission that is always the same and then I'll keep the dynamic one that I have. ;) Quick chase I'm only going to do #1.
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