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#54594
The Razor wrote::mrgreen: I can't wait to drive that. I can see why Reflections didn't put in the Mustang, because of licensing issues, like what happened with the GSX. Maybe it was supposed to be like the red Regal. (PLAYERCAR2)
they could've just blanked it and maybe change the light a tad. The mustang is a great looking car
#54603
Olanov wrote:Pretty sure they got rid of the GSX for other reasons.
The GSX would've been great as one of the player cars you can pick for Take a Ride and such. the yellow and black didn't really fit the undercover look IMO. Also it looks a bit obnoxious compared to just a black car just for the sake of going undercover. Thats probably how the devs felt too, but that's just me.
#55410
That's really neat. Do you think that reflections may have had considered early on including licensed vehicles, because its kind of mysterious to me as to why they'd put all the effort into creating this vehicle if they didn't have/or believe at one point they would have licensed vehicles. I also wonder if there is still a possibility that there maybe even more hidden beta content yet discovered...
#55411
There are so much content we never knew existed, like this Mustang, but luckily it was left in the game's files. For all we know, on foot missions might have been an idea, but due to technological limits or knowledge limits, the idea didn't make it. Of course, Driver 2 had that idea mastered, but looked awkward due to the massive slowdown. It seems like in every Driver game Reflections wanted licensed vehicles, take DRIV3R for example, it had the licensed Mustang, 2CV, etc..
#55412
DaRkProDucTioNs00 wrote:For all we know, on foot missions might have been an idea, but due to technological limits or knowledge limits, the idea didn't make it.
i dont think so, Reflections were focused primarly on driving
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