Old news can be found here.
#52928
One of our members here, Klancnik777, has managed to make the Dodge Monaco Cop Car drivable in traffic! For those of you who have played Driver: San Francisco, you probably noticed this beautiful cop car is not drivable. Now's your chance to drive this gas-guzzlin' land yacht with colorful swirly lights on top! :specialdriver:

Click the thumbnail below to see it in action!
Image thumbnail

Click here to find out more! Be sure to thank Klancnik for his excellent work!
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By Klancnik777
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#52932
its gonna prolly take some time but it will be done!

now first "actual" modified lua script was when i was trying to replace the vehicles in bullit. and it gave me a little inside view how the vehicle id's are actualy stored. little endian and hexdecimal. then convert to decimal and these decimal numbers will match up with corresponding vehicle in vehiclestats.lua inside ScriptsLuaScripts.lua ;D

here is actualy the picture of the "actual" first modified lua script:
Image thumbnail
#52936
I know this is completely unrelated to the Dodge Monaco Squad, but Jan, you think we may be able to change the players character model through the scripts? So we could play as Jericho, Jones, civilians or even the police?
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By Klancnik777
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#52942
Olanov wrote:I know this is completely unrelated to the Dodge Monaco Squad, but Jan, you think we may be able to change the players character model through the scripts? So we could play as Jericho, Jones, civilians or even the police?
probably its possible. will look into it ;D
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