- Wed Sep 26, 2007 7:06 pm
#9674
I'd have to agree with your, the Nintendo Wii feels like the biggest letdown ever, well in-fact I've never cared about any of Nintendo's products. Sure there product is innovative and fun but the fun wears off pretty quickly.
The controls aren't necessary, it's something different and is worth a couple of days but I'm pretty sure this innovative feature won't be all that great once your used to it.
I only showed some interested in the Nintendo Wii when Driver: Parallel Lines was released on it. However with the Nintendo Wii release I've herd people prefer to be caught on-foot rather than driving due to the ability to aim easier.
This is where aiming while driving comes in, I think Driver: Parallel Lines is the only free roam game to do this and this is pretty much the only reason why I would be temped to buy a Nintendo Wii and Driver: Parallel Lines.
Everything else released on the Nintendo Wii seems to be a product used a a get rich quick scheme used by many developers and you wanna know why developers take this option, because there are low development costs along with a strong market if the brand is well known many people are going to go out and buy the game earning publishers and developers millions.
I don't think it' would be all that great to see a Wii version of the next driver, as you said it would be competently stripped down. Think about it as Driver 2 on GBA, it'll be pretty much a waste of development time, but once again the strong market may change developers and publishers minds.
This seems like a fairly big subject to talk about and is quite interesting how they would come up with the Wii version however I believe it would let the series down with more poor reviews as driver is a driving game and the Wii's controls aren't really designed for driving games. As I said above the only good feature would be able to shoot and drive at the same time.